Claude Prompt Library

40 Claude Design Prompts

40 copy-paste prompts

Claude Design just launched. Give it a brief and it designs high-fidelity UI, brand, and marketing work on a canvas you can edit directly — then syncs to Claude Code so the design becomes real. These 40 prompts get you the best results, free.

In short: This page contains 40 copy-paste ready prompts, organized into 4 categories with a description and pro tip for each. The first 15 prompts are free instantly — no signup needed. Hand-curated and tested by the AI Academy team.

By Louis Corneloup · Founder, Techpresso
Last updated ·Hand-curated & tested by the AI Academy team

App & Product UI Screens

10 prompts

SaaS Analytics Dashboard Screen

1/40

You are a senior product designer specializing in data-dense B2B interfaces. <context> I want to design a high-fidelity analytics dashboard screen on the Claude Design canvas. Treat this as the home view a paying customer sees after login. Produce it as a self-contained, renderable HTML mockup so it previews instantly on the canvas and I can edit elements directly afterward. </context> <inputs> - Product and what it tracks: [E.G. EMAIL MARKETING PLATFORM] - Primary user and the decision they make here: [WHO / WHAT THEY DECIDE] - Top 4 KPIs that must be glanceable: [METRICS] - Time-range the data covers: [E.G. LAST 30 DAYS] - Brand or design-system colors and font: [HEX + TYPEFACE, OR "PICK A CLEAN ONE"] - Most important action on this screen: [E.G. EXPORT REPORT] </inputs> <task> Design a full analytics dashboard screen: a left sidebar with primary nav and the active item highlighted, a top bar with workspace switcher, search, date-range picker and the primary action button, a row of four KPI stat cards each with a value, label, delta vs previous period and a tiny sparkline, one large hero time-series chart with a legend and range toggle, a secondary breakdown (a bar chart and a ranked list side by side), and a recent-activity table beneath. Use realistic numbers and labels, not placeholders. Establish a clean visual hierarchy with consistent spacing, card radii and a single accent color so the whole thing reads as one design system. </task> <constraints> - One self-contained, responsive HTML file with inline CSS; charts drawn as inline SVG (no chart libraries). - Accessible contrast, real labels and plausible data, no lorem ipsum. - Define spacing, radius and color as reusable values so the screen stays on a coherent design system I can extend on the canvas. </constraints> <format> Return the full HTML in an artifact on the canvas, then a short note of the layout and design-system decisions so I know what to tweak directly. </format>

Produces a high-fidelity SaaS analytics dashboard mockup on the Claude Design canvas for product designers and founders.

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Pro tip: Name your real KPIs and accent color in the inputs so the canvas reflects your actual brand before you start editing elements.

Mobile App Home Screen

2/40

You are a senior mobile product designer who ships polished iOS and Android apps. <context> I want to design the home screen of a mobile app on the Claude Design canvas. Render it as a self-contained HTML mockup framed inside a realistic phone viewport (about 390px wide) so it previews on the canvas exactly as it would feel in-hand, and I can keep iterating on individual elements. </context> <inputs> - App and its core job: [E.G. HABIT TRACKER] - Who opens it and how often: [USER + FREQUENCY] - The one thing they should do first on open: [PRIMARY ACTION] - 3-4 things that belong on the home screen: [KEY MODULES] - Brand mood: [E.G. WARM AND PLAYFUL / CALM AND MINIMAL] - Light or dark mode (or both): [CHOICE] </inputs> <task> Design a mobile home screen at phone width: a status-bar strip, a header with greeting and avatar, a prominent primary card or hero module for the core action, a horizontally scrollable row of secondary items, a vertical feed or list of the main content, and a bottom tab bar with four to five tabs and the active one clearly marked. Add a floating action button if it fits the use case. Use generous touch targets (at least 44px), thumb-reachable placement of the main action, real microcopy, and one consistent accent. Make it feel native, not like a website squeezed onto a phone. </task> <constraints> - One self-contained, responsive HTML file with inline CSS, centered in a phone-sized frame. - Touch targets of at least 44px, legible 16px+ body text, accessible contrast. - Real labels and content, no lorem ipsum; use SVG or unicode for icons, no external libraries. </constraints> <format> Return the full HTML in an artifact on the canvas, then briefly explain the navigation model and where the primary action sits so I can refine it directly. </format>

Designs a native-feeling mobile app home screen as a canvas mockup for founders and mobile product designers.

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Pro tip: Specify light or dark mode and the single first action so the layout puts that one tap within thumb reach on the canvas.

Settings And Profile Screen

3/40

You are a senior UX designer who specializes in account, settings and preferences interfaces. <context> I want to design a settings and profile screen on the Claude Design canvas. Render it as a self-contained HTML mockup so it previews instantly and I can edit any row or section directly on the canvas. This should feel like the most trustworthy, well-organized screen in the product. </context> <inputs> - Product type: [E.G. TEAM PROJECT TOOL] - Who manages settings here: [INDIVIDUAL USER / ADMIN] - Settings groups that must appear: [E.G. PROFILE, NOTIFICATIONS, BILLING, SECURITY] - Anything destructive or sensitive: [E.G. DELETE ACCOUNT, API KEYS] - Brand colors and font: [HEX + TYPEFACE, OR "CLEAN DEFAULT"] - Layout preference: [SINGLE COLUMN / SIDEBAR + DETAIL PANE] </inputs> <task> Design a settings screen with clear section navigation (a left sub-nav or anchored tabs) and a detail pane. Include a profile header with avatar, name, role and an edit affordance; grouped setting rows that mix labels with the right control type for each (text field, toggle, select, segmented control); a notifications section using toggles with helper text; a billing or plan card showing current plan and a manage action; a security section with password and two-factor; and a clearly separated, lower-emphasis danger zone for destructive actions. Show realistic current values, inline helper text, and an obvious save pattern. Make every control look interactive and on-system. </task> <constraints> - One self-contained, responsive HTML file with inline CSS. - Use the correct control for each setting; destructive actions visually separated and de-emphasized. - Accessible contrast and focus states, real labels and helper copy, no lorem ipsum. </constraints> <format> Return the full HTML in an artifact on the canvas, then note the grouping logic and control choices so I can rearrange sections directly. </format>

Builds a trustworthy, well-organized settings and profile screen mockup on the canvas for UX designers and product teams.

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Pro tip: List your exact settings groups and any destructive actions so the danger zone gets its own clearly separated treatment on the canvas.

Multi-Step Onboarding Flow

4/40

You are a senior product designer focused on activation and first-run onboarding. <context> I want to design a multi-step onboarding flow as a connected set of screens on the Claude Design canvas. Render all steps in one self-contained HTML mockup, laid out side by side so I can see the whole flow at once on the canvas and iterate on any single step. </context> <inputs> - Product and the "aha" moment that = activated: [PRODUCT / AHA MOMENT] - New user type and what they want: [WHO / GOAL] - How many steps feels right: [E.G. 4 STEPS] - The minimum info you actually need from them: [FIELDS] - Brand mood and colors: [E.G. FRIENDLY, COLOR HEXES] - The first real value you can deliver before the end: [E.G. A PREFILLED WORKSPACE] </inputs> <task> Design the full onboarding sequence as a set of screens: a welcome step that frames the payoff, a personalization step that asks the few questions you genuinely need (with selectable cards, not a long form), a setup or connect step, and a success step that lands the user in their first real value with a clear next action. Carry a consistent progress indicator across every step, keep one primary action per screen, support a skip or back path where sensible, and write encouraging, specific microcopy throughout. Reduce perceived effort: show how short the flow is and reward completion. Lay the screens out as a clear left-to-right sequence on the canvas. </task> <constraints> - One self-contained, responsive HTML file with inline CSS containing every step. - One primary action per step, visible progress, minimal required fields. - Real, warm microcopy and labels, accessible contrast, no lorem ipsum. </constraints> <format> Return the full HTML in an artifact on the canvas with the steps laid out in sequence, then explain the activation logic so I can reorder or trim steps directly. </format>

Designs a complete multi-step onboarding sequence as a connected set of canvas screens for product and growth designers.

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Pro tip: Define the activation aha moment and the few fields you truly need so the flow stays short and front-loads value on the canvas.

Data Table With Filters

5/40

You are a senior enterprise UX designer who specializes in complex table and list views. <context> I want to design a powerful data table and list view on the Claude Design canvas, the kind that power users live in all day. Render it as a self-contained HTML mockup so it previews instantly and I can refine columns, filters and rows directly on the canvas. </context> <inputs> - What each row represents: [E.G. CUSTOMERS, ORDERS, TICKETS] - The columns that matter most: [4-7 COLUMNS] - How users slice the data: [FILTERS / SEGMENTS] - The main bulk action on selected rows: [E.G. ASSIGN, EXPORT, ARCHIVE] - A status or category field with distinct states: [STATES + MEANING] - Brand colors and font: [HEX + TYPEFACE, OR "CLEAN DEFAULT"] </inputs> <task> Design a list view with a toolbar on top: a search field, a row of filter chips or dropdowns, a sort control, a column-visibility or view switcher, and the primary create action. Below it build the table itself: a sticky header with sortable columns, selectable rows with a checkbox column and a select-all, well-styled status pills using distinct but accessible colors, an aligned numeric column, a row-hover affordance, and a per-row overflow menu. Add a sticky bulk-action bar that appears when rows are selected, a results count, and pagination. Populate it with 10-12 realistic rows of varied data. Make density comfortable and scannable, with strong alignment and a clear typographic hierarchy. </task> <constraints> - One self-contained, responsive HTML file with inline CSS. - Numbers right-aligned, text left-aligned, status states color-coded and accessible. - Realistic, varied row data and labels, no lorem ipsum; SVG or unicode icons only. </constraints> <format> Return the full HTML in an artifact on the canvas, then note the column and filter decisions so I can adjust which fields show directly. </format>

Produces a dense, power-user data table and list view with filters as a canvas mockup for enterprise UX designers.

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Pro tip: Tell it your real columns and status states so the table shows accessible status pills and the right bulk actions you can refine on canvas.

Checkout And Payment Form

6/40

You are a senior checkout and conversion designer who reduces friction in payment flows. <context> I want to design a checkout and payment screen on the Claude Design canvas. Render it as a self-contained HTML mockup so it previews instantly and I can iterate on field layout and trust elements directly. The goal is a calm, high-trust screen that maximizes completion. </context> <inputs> - What is being purchased: [PRODUCT / PLAN] - Price and any billing cadence: [PRICE + MONTHLY/YEARLY/ONE-TIME] - Who is buying: [CONSUMER / BUSINESS] - Payment methods to support: [CARD, WALLET, ETC] - Whether shipping or just billing applies: [PHYSICAL / DIGITAL] - Brand colors and font: [HEX + TYPEFACE, OR "CLEAN DEFAULT"] </inputs> <task> Design a two-column checkout: on the left the payment form, on the right a sticky order summary. In the form include express-pay buttons up top with a divider, a contact email field, billing (and shipping if physical) address fields with sensible widths and grouping, a card section with number, expiry and CVC laid out compactly, and a prominent primary pay button stating the exact amount. In the summary show the line item, subtotal, tax, total, a discount-code affordance, and trust signals (secure-payment note, guarantee or returns). Use clear labels above inputs, inline validation styling, helpful placeholders, autofill-friendly grouping, and an obvious focus state. Keep the visual tone reassuring and uncluttered. </task> <constraints> - One self-contained, responsive HTML file with inline CSS; stacks to single column on mobile. - Pay button names the exact amount, never just "Submit"; inline validation states shown. - Accessible labels and contrast, real copy and prices, no lorem ipsum. </constraints> <format> Return the full HTML in an artifact on the canvas, then list the friction-reducing and trust decisions so I can tune them directly. </format>

Designs a calm, high-trust checkout and payment form mockup on the canvas for conversion and product designers.

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Pro tip: State your exact price and methods so the pay button names the real amount and the order summary tax math reads correctly on canvas.

Empty And Loading States Set

7/40

You are a senior UX designer who treats empty and loading states as first-class moments. <context> I want to design a coordinated set of empty states and loading states on the Claude Design canvas, all on system. Render them in one self-contained HTML mockup laid out as a labeled gallery so I can compare them on the canvas and reuse the patterns across the product. </context> <inputs> - Product and the main object users create: [PRODUCT / OBJECT, E.G. PROJECTS] - The screen these states belong to: [E.G. PROJECTS LIST] - Tone of voice: [E.G. ENCOURAGING, DRY-WITTY, PLAIN] - Brand colors and font: [HEX + TYPEFACE, OR "CLEAN DEFAULT"] - The action that resolves the first-time-empty state: [PRIMARY ACTION] - Any error scenario worth designing: [E.G. FAILED TO LOAD] </inputs> <task> Design a gallery of states for the same screen, each clearly labeled: (1) first-time empty state, with a friendly illustration placeholder, a one-line headline, a sentence of guidance and a primary call to action; (2) no-results-after-filter empty state, with a different message and a clear-filters action; (3) skeleton loading state that mirrors the real content layout (cards or rows shimmering), not a spinner; (4) inline loading on a button or section; (5) error state with a calm explanation and a retry action; and (6) the populated state for reference so the others read as deliberate variations. Keep typography, spacing, illustration style and accent identical across all states so they feel like one family. </task> <constraints> - One self-contained, responsive HTML file with inline CSS; a clearly labeled gallery layout. - Skeletons mirror the real layout (no generic spinners as the only loader); illustrations as inline SVG. - Real, on-tone microcopy and accessible contrast, no lorem ipsum. </constraints> <format> Return the full HTML in an artifact on the canvas, then note the messaging and reuse decisions so I can drop these patterns into other screens directly. </format>

Creates a coordinated, on-system set of empty and loading states as a canvas gallery for UX and product designers.

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Pro tip: Set the tone of voice and the resolving action so each empty state guides the user forward instead of feeling like a dead end.

Pricing Page UI

8/40

You are a senior pricing and conversion designer who turns plan comparison into an easy decision. <context> I want to design a pricing page UI on the Claude Design canvas. Render it as a self-contained HTML mockup so it previews instantly and I can edit tiers, copy and emphasis directly on the canvas. The goal is to make the right plan obvious without overwhelming the visitor. </context> <inputs> - Product in one line: [WHAT IT DOES] - Tiers and their prices: [E.G. STARTER $0, PRO $29, TEAM $99] - Who each tier is for: [SEGMENT PER TIER] - The plan I want most people to pick: [RECOMMENDED TIER] - Whether billing toggles monthly/yearly: [YES/NO + SAVINGS] - Brand colors and font: [HEX + TYPEFACE, OR "CLEAN DEFAULT"] </inputs> <task> Design a pricing section: an intro headline and subhead, a monthly/yearly billing toggle showing the annual savings if applicable, and three to four plan cards in a row. Give each card a plan name, a one-line "who it is for", the price with cadence, a clear CTA, and a focused feature list with checkmarks. Visually elevate the recommended plan (badge, slight scale, accent border) so the eye lands there first. Below the cards add a feature-comparison table for buyers who want detail, then a short pricing FAQ addressing the common objections (billing, cancellation, limits). Write specific, benefit-led plan copy and CTAs that name the outcome. On mobile, stack the cards cleanly with the recommended plan first. </task> <constraints> - One self-contained, responsive HTML file with inline CSS. - Recommended plan visually distinct; CTAs name the action, never just "Submit". - Real prices, feature copy and FAQ answers, accessible contrast, no lorem ipsum. </constraints> <format> Return the full HTML in an artifact on the canvas, then explain the emphasis and ordering decisions so I can shift which plan is anchored directly. </format>

Designs a clear, conversion-focused pricing page UI as a canvas mockup for founders, marketers and product designers.

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Pro tip: Name the plan you want most people to pick so the layout anchors and visually elevates that tier before you fine-tune on canvas.

Web App Screen From Plain English

9/40

You are a senior product designer who turns a plain-English description into a credible, high-fidelity screen. <context> I will describe a web app screen in plain language and I want you to design it on the Claude Design canvas. Make reasonable, opinionated product decisions to fill any gaps, and render it as a self-contained HTML mockup so it previews instantly and I can edit elements directly afterward. </context> <inputs> - The screen, described however I want: [PLAIN-ENGLISH DESCRIPTION] - Who uses it and what they are trying to accomplish here: [USER + JOB] - The single most important thing on this screen: [PRIMARY FOCUS] - Any must-have elements: [SPECIFIC COMPONENTS, IF KNOWN] - Brand mood and colors: [E.G. MODERN B2B, HEXES, OR "PICK A CLEAN ONE"] - Desktop-first or responsive: [CHOICE] </inputs> <task> Interpret my description and design the full screen end to end. Choose a sensible layout shell (sidebar or top nav as appropriate), define the page header with title and primary action, lay out the main content region around the most important element, and add the supporting panels, lists, forms or cards the screen implies. Make explicit, professional decisions about hierarchy, spacing, states and copy rather than asking me to specify everything. Establish a small, coherent design system (color, type scale, spacing, radii) and apply it consistently so the result looks like it came from a real product team. Fill in realistic content that matches my description. </task> <constraints> - One self-contained, responsive HTML file with inline CSS; SVG or unicode icons only. - Make and apply opinionated defaults for anything I left unspecified; note the assumptions. - Realistic content and labels, accessible contrast, no lorem ipsum. </constraints> <format> Return the full HTML in an artifact on the canvas, then list the assumptions and design-system choices you made so I can correct or extend them directly. </format>

Turns a plain-English description into a high-fidelity web app screen mockup on the canvas for founders and designers.

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Pro tip: Describe the screen loosely and name the single most important element; let Claude make the rest of the decisions, then refine on canvas.

Redesign And Iterate Screen

10/40

You are a senior product designer doing a focused redesign and critique pass. <context> I will paste a description of an existing screen that is not working, and I want you to redesign it on the Claude Design canvas. Render the improved version as a self-contained HTML mockup so it previews instantly, then I can keep iterating on individual elements with you on the canvas while staying on one design system. </context> <inputs> - The current screen, described or pasted: [WHAT IT IS / WHAT IT SHOWS] - What is going wrong (confusion, clutter, low conversion, dated look): [PROBLEMS] - Who uses it and the action they should take: [USER + GOAL] - What must stay (content, brand, constraints): [NON-NEGOTIABLES] - Brand colors and font: [HEX + TYPEFACE, OR "MODERNIZE IT"] - The single metric or behavior this redesign should improve: [TARGET OUTCOME] </inputs> <task> First, give a brief, honest critique of the current screen: name the top three problems with hierarchy, clarity, flow or visual design. Then design the redesigned screen. Fix the hierarchy so the primary action is unmistakable, cut or group clutter, modernize spacing, type and color into a coherent system, and strengthen the states and copy. Keep everything in the non-negotiables intact. Make the improvement obvious and defensible, tied to the target outcome. Build it so each section is a clean, separable element I can then ask you to adjust directly on the canvas, and keep all new pieces consistent with the same design system so further iteration stays aligned. </task> <constraints> - One self-contained, responsive HTML file with inline CSS; honor every non-negotiable. - Changes must trace back to the stated problems and target outcome. - Real content and labels, accessible contrast, no lorem ipsum; SVG or unicode icons only. </constraints> <format> Return a short critique, then the full redesigned HTML in an artifact on the canvas, then a before-to-after summary so I know what to iterate on directly. </format>

Critiques and redesigns an existing screen into an on-system canvas mockup for designers iterating toward a target outcome.

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Pro tip: Paste the current screen plus the one metric it must improve so every redesign change is defensible and easy to keep refining on canvas.

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Brand & Visual Identity

10 prompts

Logo & Identity Exploration

11/40

You are a senior brand designer and identity strategist working in Claude Design. <context> I want to explore logo and identity directions for my brand directly on the Claude Design canvas, so I can see high-fidelity options side by side, edit any element in place, and lock the winner into my design system. Build each direction as a self-contained, renderable HTML artifact. </context> <inputs> - Brand name: [NAME] - What we do (one line): [WHAT IT IS] - Audience and feeling we want: [WHO + EMOTION] - Personality (3 adjectives): [E.G. BOLD, WARM, PRECISE] - Logos I admire and why: [REFERENCES] - Hard rules: [MUST-HAVE OR MUST-AVOID COLORS, SHAPES, WORDS] </inputs> <task> Design 4 distinct logo directions laid out across the canvas, each in its own labeled card. For every direction produce: a primary lockup (mark plus wordmark), a standalone mark, a horizontal and a stacked variant, and a one-color reversed version on a dark tile. Show each logo at a large hero size and again at favicon scale so I can judge legibility. Give each direction a short name and a one-line rationale tying the form to the personality. Use real typography and geometry built in clean inline SVG, not raster placeholders. </task> <constraints> - One self-contained, responsive HTML file; web-safe or Google Fonts only. - Logos rendered as crisp inline SVG so I can recolor and resize without blur. - Accessible contrast on every tile; no lorem ipsum; use the real brand name throughout. - Each direction must be visually distinct, not recolors of one idea. </constraints> <format> Return the full HTML in an artifact so I can edit marks directly on the canvas, then a short note on which direction best fits the brief and why. </format>

Generates four distinct, editable logo directions with full lockups and scale tests for founders choosing a visual identity.

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Pro tip: Once you favor a direction, ask Claude to refine just that card with tighter spacing and a final color, keeping the others for reference.

Complete Brand Board

12/40

You are a senior brand designer building a single-view brand board in Claude Design. <context> I need a complete brand board on one canvas that shows logo, color, type, and imagery direction together, so my team has one on-brand reference and I can tweak any element directly. Return it as a self-contained, renderable HTML artifact. </context> <inputs> - Brand name and tagline: [NAME / TAGLINE] - Industry and audience: [CATEGORY + WHO] - Brand personality (3-4 words): [ADJECTIVES] - Color leaning: [E.G. DEEP NAVY + WARM CORAL, OR LET CLAUDE PROPOSE] - Type feeling: [MODERN, CLASSIC, TECHNICAL, EDITORIAL] - Imagery style: [PHOTO, ILLUSTRATION, ABSTRACT, GRADIENT] </inputs> <task> Build one cohesive brand board with clearly labeled sections: the logo lockup plus its mark, a primary and secondary color palette with hex values and usage notes, a full type system (display, heading, body) shown with real sample text and weights, an imagery and texture mood strip, a set of UI element samples (button, tag, card) using the system, and a short voice-and-tone line. Arrange it as a designed poster-style layout, not a list. Choose specific, harmonious colors and name them. </task> <constraints> - One self-contained, responsive HTML file; Google Fonts allowed. - Every color shows its hex; every type sample uses real sentences, no lorem ipsum. - Accessible contrast; consistent spacing grid; print-and-screen legible. </constraints> <format> Return the full HTML in an artifact, then a short note on the system rules a teammate should follow to stay on-brand. </format>

Produces a single-canvas brand board uniting logo, palette, type, and imagery for teams needing one on-brand reference.

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Pro tip: Ask Claude to derive every later asset from this board so colors, type, and spacing stay perfectly consistent across your design system.

Cohesive Social Ad Set

13/40

You are a senior social creative director designing a cohesive ad set in Claude Design. <context> I want a matching set of social ads across formats built on one canvas so I can compare them, edit headlines in place, and keep every frame on-brand. Return them as one self-contained, renderable HTML artifact. </context> <inputs> - Brand and product: [NAME + WHAT IT IS] - Campaign message: [THE ONE THING TO SAY] - Audience: [WHO] - Offer or CTA: [E.G. START FREE, SHOP NOW] - Brand colors and font feel: [PALETTE + TYPE OR USE MY BOARD] - Tone: [PLAYFUL, PREMIUM, BOLD, CALM] </inputs> <task> Design a unified ad set with at least four sized frames laid out side by side and clearly labeled: a 1080x1080 feed square, a 1080x1920 story or reel, a 1200x628 landscape, and a 1080x1350 portrait. Keep one consistent visual system across all of them, the logo, color, type hierarchy, and a shared key graphic, while adapting layout and crop to each ratio. Write punchy, specific headline and CTA copy for each frame yourself. Show the safe zones so nothing important sits under platform UI. </task> <constraints> - One self-contained, responsive HTML file; Google Fonts allowed. - Each frame at true aspect ratio; clearly labeled with its dimensions. - Real benefit-led copy, no lorem ipsum; accessible contrast on every frame. - CTA names the outcome; the set must read as one campaign, not four looks. </constraints> <format> Return the full HTML in an artifact so I can swap headlines directly on the canvas, then a short note on how the system scales to new formats. </format>

Builds a multi-format, on-brand social ad set on one canvas for marketers running a single campaign across platforms.

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Pro tip: Tell Claude to keep one fixed key graphic across frames so a single edit there propagates the look to every size at once.

Poster Key Visual

14/40

You are a senior poster and key-visual designer working in Claude Design. <context> I need a striking poster key visual on the canvas that I can iterate directly, editing the headline and composition until it sings, while staying on-brand. Return it as a self-contained, renderable HTML artifact. </context> <inputs> - What the poster is for: [EVENT / LAUNCH / STATEMENT] - Headline and any subline: [THE WORDS] - Audience and where it appears: [WHO + DIGITAL OR PRINT] - Mood: [E.G. BOLD SWISS, RETRO, FUTURISTIC, ELEGANT] - Brand colors and type: [PALETTE + FONTS OR USE MY BOARD] - Required elements: [LOGO, DATE, URL, SPONSOR MARKS] </inputs> <task> Design one large-format poster, default to a 2:3 portrait, as a composed key visual with a clear focal point, confident type hierarchy, and intentional negative space. Build the central graphic with CSS or inline SVG, gradients, shapes, or layered type, so it feels designed, not stock. Set the headline with real typographic care: scale, tracking, and contrast. Place logo, date, and URL where they read but do not fight the focal element. Offer one bold and one quieter compositional treatment if it helps. </task> <constraints> - One self-contained, responsive HTML file at a real poster aspect ratio; Google Fonts allowed. - Sharp inline graphics, no raster placeholders; accessible contrast. - Real copy only; type must remain legible at thumbnail size. </constraints> <format> Return the full HTML in an artifact so I can refine the composition on the canvas, then a short note on the hierarchy and focal-point decisions. </format>

Creates a composed, high-impact poster key visual on the canvas for designers and marketers promoting an event or launch.

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Pro tip: Ask Claude for a few headline-scale variations on the same layout so you can pick the most magnetic type treatment before committing.

Cohesive Icon Set

15/40

You are a senior icon and systems designer working in Claude Design. <context> I want a cohesive icon set drawn on the canvas where every icon shares one visual grammar, so I can preview them together, edit any glyph in place, and add the set to my design system. Return it as a self-contained, renderable HTML artifact. </context> <inputs> - Brand and product: [NAME + WHAT IT IS] - Icons I need (list): [E.G. HOME, SEARCH, SETTINGS, ...] - Style: [LINE, FILLED, DUOTONE, ROUNDED, SHARP] - Stroke and corner feel: [E.G. 2PX STROKE, SOFT CORNERS] - Brand accent color: [HEX OR USE MY BOARD] - Where they appear: [APP UI, WEB, PRESENTATIONS] </inputs> <task> Design a unified icon set, at least twelve glyphs, all built as clean inline SVG on a shared 24x24 grid with consistent stroke weight, corner radius, optical sizing, and metaphor logic. Lay them out in a labeled grid, each with its name beneath. Show the full set at large size, then a row of the same icons at small UI scale to prove legibility. Demonstrate the accent-color and a monochrome variant. Keep the visual rhythm identical across every icon so the set feels like one family. </task> <constraints> - One self-contained, responsive HTML file; icons as crisp inline SVG only. - Shared grid, stroke, and corner rules across all glyphs; no mismatched styles. - Accessible contrast; legible at 16-20px; no raster placeholders. </constraints> <format> Return the full HTML in an artifact so I can tweak individual glyphs on the canvas, then a short note on the grid and stroke rules that keep the set consistent. </format>

Generates a unified, grid-based icon family in editable SVG for product designers extending an app or web design system.

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Pro tip: Have Claude state the construction rules first, then ask it to add new icons later by those same rules so the family never drifts.

Hero Illustration Graphic

16/40

You are a senior illustrator and graphic designer working in Claude Design. <context> I need a custom hero illustration for the top of my site or deck, built on the canvas so I can adjust colors and composition directly while keeping it on-brand. Return it as a self-contained, renderable HTML artifact. </context> <inputs> - Brand and what it does: [NAME + ONE LINE] - What the illustration should convey: [IDEA OR METAPHOR] - Where it lives: [WEBSITE HERO, DECK COVER, APP EMPTY STATE] - Style: [E.G. GEOMETRIC, ORGANIC, ISOMETRIC, GRADIENT-LED] - Brand palette: [HEX VALUES OR USE MY BOARD] - Mood: [ENERGETIC, CALM, PREMIUM, FRIENDLY] </inputs> <task> Design one polished hero illustration that visualizes the core idea, built entirely with inline SVG and CSS, shapes, paths, gradients, and layered depth, so it scales crisply and feels custom. Compose it with a clear focal subject, supporting background elements, and intentional use of the brand palette. Place it inside a realistic hero layout, a slim nav, a short headline and subhead, and a CTA, so I can see how the graphic sits in context. Make the illustration carry the meaning, not just decorate. </task> <constraints> - One self-contained, responsive HTML file; Google Fonts allowed. - Illustration built from inline SVG and CSS only; no stock or raster placeholders. - On-brand palette; accessible contrast on any overlaid text; mobile-responsive. </constraints> <format> Return the full HTML in an artifact so I can recolor and recompose on the canvas, then a short note on the metaphor and the palette choices. </format>

Builds a custom, scalable hero illustration in context for founders and designers anchoring a website or deck.

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Pro tip: Describe the metaphor in concrete nouns, not adjectives, so Claude draws a specific scene you can refine rather than a generic abstract blob.

Color & Type Exploration

17/40

You are a senior brand designer leading a color and typography exploration in Claude Design. <context> I want to explore several color-and-type pairings on one canvas, see them applied to real components, and edit any pairing in place before locking the system into my brand. Return it as a self-contained, renderable HTML artifact. </context> <inputs> - Brand name and category: [NAME + INDUSTRY] - Personality (3 adjectives): [E.G. CONFIDENT, WARM, MODERN] - Any color I must keep or avoid: [CONSTRAINTS] - Type feeling: [GEOMETRIC, HUMANIST, SERIF, MONO ACCENT] - Audience: [WHO] - Use context: [WEB, APP, PRINT, ALL] </inputs> <task> Present 4 distinct directions on the canvas, each in a labeled panel. For every direction include a named color palette with primary, secondary, neutral, and accent swatches with hex codes and contrast notes; a type pairing showing a display font and a body font with real headline and paragraph samples and a clear scale; and a small applied sample, a card or button using that exact palette and type, so I see it in use. Give each direction a one-line rationale linking the choices to the personality. Make the four genuinely different in mood, not minor variations. </task> <constraints> - One self-contained, responsive HTML file; Google Fonts allowed. - Every swatch shows hex; every type sample uses real sentences; no lorem ipsum. - WCAG-aware contrast called out; consistent layout across the four panels. </constraints> <format> Return the full HTML in an artifact so I can compare and tweak pairings on the canvas, then a short note recommending one direction and why. </format>

Explores four applied color-and-type directions side by side for brand owners deciding on a foundational visual system.

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Pro tip: Once you pick a direction, ask Claude to expand just that panel into a full type scale and tint ramp ready to drop into your design system.

Brand Brief Moodboard

18/40

You are a senior creative director translating a brief into a moodboard in Claude Design. <context> I have a brand brief and want a designed moodboard on the canvas that captures the intended look and feel, so the team aligns before any production and I can edit the direction directly. Return it as a self-contained, renderable HTML artifact. </context> <inputs> - Brand and what it does: [NAME + ONE LINE] - The brief in a few lines: [POSITIONING, GOAL, AUDIENCE] - Words for the feeling: [E.G. CRAFTED, OPTIMISTIC, PREMIUM] - Brands or worlds we admire: [REFERENCES] - Anything to avoid: [VISUAL DONT-DOS] - Where the brand shows up most: [DIGITAL, RETAIL, EVENTS] </inputs> <task> Design a cohesive moodboard as a composed collage on the canvas, not a plain grid. Include a color story with named swatches and hex codes, a typographic mood with one or two real sample settings, abstract texture and pattern tiles built in CSS or SVG to suggest material and finish, a shape language strip, a small set of representative imagery placeholders with descriptive captions of what each should depict, and three keywords pulled from the brief. Let the layout itself express the mood through spacing, scale, and contrast. Add a one-line creative direction statement at the top. </task> <constraints> - One self-contained, responsive HTML file; Google Fonts allowed. - Textures and patterns generated in CSS or inline SVG; image slots use descriptive captions, not lorem ipsum. - Named swatches with hex; coherent palette; accessible contrast on all text. </constraints> <format> Return the full HTML in an artifact so I can steer the direction on the canvas, then a short note on how the moodboard reflects the brief. </format>

Turns a brand brief into a composed, on-canvas moodboard for teams aligning on look and feel before production.

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Pro tip: Paste your real brief verbatim into the inputs so Claude grounds every swatch and texture in your positioning instead of generic prettiness.

Packaging Label Mockup

19/40

You are a senior packaging designer working in Claude Design. <context> I want a realistic packaging label design on the canvas that I can iterate directly, adjusting layout, hierarchy, and color while keeping it on-brand. Return it as a self-contained, renderable HTML artifact. </context> <inputs> - Product and category: [WHAT IT IS, E.G. COLD BREW, SKINCARE] - Brand name and tagline: [NAME / TAGLINE] - Variant or flavor: [E.G. ORIGINAL, CITRUS] - Personality and shelf feel: [E.G. PREMIUM MINIMAL, BOLD CRAFT] - Brand colors and type: [PALETTE + FONTS OR USE MY BOARD] - Required elements: [SIZE, NET WEIGHT, KEY CLAIMS, BARCODE AREA] </inputs> <task> Design a front-of-pack label as a true-to-proportion mockup on the canvas, then place it on a simple rendered container shape, a bottle, can, jar, or box, so I can judge it in context. The label must include the logo, product name, variant, a short benefit line, a key-claims area, and reserved zones for net weight and barcode. Build the form, container silhouette, and any pattern with CSS or inline SVG so it reads as a real designed package. Establish a confident hierarchy, the eye should land on the brand, then product, then variant. Show one front view plus a small back-panel layout with placeholder structure for ingredients and legal text. </task> <constraints> - One self-contained, responsive HTML file; Google Fonts allowed. - Container and label built in CSS or inline SVG; no raster product photos. - Real copy and a believable layout; accessible contrast; clearly labeled views. </constraints> <format> Return the full HTML in an artifact so I can refine the label on the canvas, then a short note on the hierarchy and shelf-impact decisions. </format>

Produces a context-mocked front and back packaging label design for founders and designers shaping a physical product look.

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Pro tip: Tell Claude the real container size and shape so the label proportions and type sizes reflect how it will actually read on a shelf.

Campaign Branding Kit

20/40

You are a senior brand designer building an event and campaign branding kit in Claude Design. <context> I need a full branding kit for an event or campaign laid out on one canvas so I can see every asset working as a system, edit any piece in place, and keep it on-brand. Return it as a self-contained, renderable HTML artifact. </context> <inputs> - Event or campaign name: [NAME] - What it is and the date or run: [TYPE + WHEN] - Audience and goal: [WHO + DESIRED ACTION] - Theme or message: [THE BIG IDEA] - Parent brand colors and type: [PALETTE + FONTS OR USE MY BOARD] - Required assets: [E.G. BANNER, BADGE, SLIDE, SOCIAL, SIGNAGE] </inputs> <task> Design a cohesive campaign identity and apply it across a kit on one canvas, each asset clearly labeled. Start with a campaign lockup, a logo or wordmark with a supporting graphic motif, then carry that motif consistently through: a web or email banner, an attendee badge or ticket, a presentation title slide, a square social announcement, and a vertical signage or poster panel. Hold one shared system, color, type, motif, and spacing, across all pieces while adapting each to its format. Write real headline and detail copy yourself. The motif should be the thread that ties everything together. </task> <constraints> - One self-contained, responsive HTML file; Google Fonts allowed. - Every asset labeled with its purpose and at a believable aspect ratio. - Shared motif and system across the kit; real copy, no lorem ipsum; accessible contrast. </constraints> <format> Return the full HTML in an artifact so I can adjust the kit on the canvas, then a short note on the motif and how it scales to more assets. </format>

Builds a cohesive multi-asset event or campaign branding kit on one canvas for marketers launching a themed initiative.

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Pro tip: Have Claude define the unifying motif first, then apply it to each asset, so adding a new piece later only means reusing that one thread.

Marketing & Web Design

10 prompts

Full Landing Page Design

21/40

You are a senior product designer and conversion strategist working on the Claude Design canvas. <context> I want a complete, high-fidelity landing page laid out on the canvas so I can edit elements directly and keep everything aligned to my design system. Return it as one self-contained HTML file with inline CSS so it renders instantly as an artifact and is ready to hand off to Claude Code. </context> <inputs> - Product (one line): [WHAT IT DOES] - Target customer: [WHO IT IS FOR] - Core problem it kills: [PAIN POINT] - Primary goal: [START FREE TRIAL / BOOK DEMO / JOIN WAITLIST] - Brand vibe: [E.G. CLEAN B2B, BOLD CONSUMER, TECHNICAL] - Design tokens: [BRAND COLOR, ACCENT, FONT FAMILY] - Proof I have: [METRICS, LOGOS, TESTIMONIALS] </inputs> <task> Design the full page as composable canvas sections so each can be selected and edited on its own: a sticky nav with a single primary CTA, a hero (sharp benefit headline, supporting subhead, primary plus secondary CTA, product visual placeholder), a trusted-by logo strip, three outcome-focused value props, a how-it-works section in three steps, a features grid, a testimonial block, a pricing teaser, an FAQ, and a closing CTA. Define a small set of reusable design tokens at the top (color, type scale, spacing, radius) and apply them consistently so the page stays on-brand. Write all the copy yourself, benefit-led and specific. </task> <constraints> - One self-contained, responsive HTML file; no dependencies except Google Fonts. - Mobile-first, accessible contrast (WCAG AA), semantic HTML, real benefit copy (no lorem ipsum). - Use the declared design tokens everywhere; no one-off hardcoded colors or fonts. - CTA copy must name the outcome, not say "Submit". </constraints> <format> Return the full HTML in an artifact, then a short note listing the canvas sections and the design-token decisions you made. </format>

Builds a complete, editable landing page laid out as canvas sections for founders and marketers shipping a product page.

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Pro tip: Paste your real brand hex codes and font name into the design tokens so the whole page renders on-brand from the first draft.

Hero Section Variants

22/40

You are a senior brand designer and landing-page specialist working on the Claude Design canvas. <context> I want three distinct hero-section designs side by side on the canvas so I can compare directions, then select and refine the winner directly. Return them as one self-contained HTML file with inline CSS so they render instantly as an artifact. </context> <inputs> - Product or page: [WHAT IT IS] - Audience: [WHO IT IS FOR] - Single most important message: [THE ONE THING] - Primary CTA: [BUTTON TEXT AND OUTCOME] - Brand tokens: [PRIMARY COLOR, ACCENT, FONT] - Tone: [E.G. CONFIDENT, PLAYFUL, ENTERPRISE] </inputs> <task> Design three hero variants that share my design tokens but explore different layouts and emotional angles: (1) a centered, text-forward hero with a bold headline and a clear value statement, (2) a split hero with copy on the left and a large product-visual placeholder on the right, and (3) a hero with a background visual treatment and an overlaid headline plus stat or social-proof line. Each must include a benefit headline, a one-line subhead, a primary plus secondary CTA, and a trust cue. Stack the three on the canvas with a small label above each so I can pick and edit a single variant. </task> <constraints> - One self-contained, responsive HTML file; Google Fonts only. - All three variants must reuse the same color, type scale, and spacing tokens so they feel like one brand. - Accessible contrast, real copy (no lorem ipsum), readable on mobile. - Headlines must be specific and benefit-led, not generic. </constraints> <format> Return the full HTML in an artifact, then explain in two lines what angle each variant tests and which you would ship. </format>

Generates three on-brand hero variants on one canvas for marketers and designers A/B-testing a page's first impression.

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Pro tip: Tell Claude which variant you lean toward and ask it to refine only that one, keeping the shared tokens locked.

Marketing Email Design

23/40

You are a senior email designer and lifecycle marketer working on the Claude Design canvas. <context> I want a polished, on-brand marketing email designed on the canvas so I can edit blocks directly and keep it consistent with my other campaigns. Return it as one self-contained HTML file using inline styles and table-based layout so it renders in real email clients and previews instantly as an artifact. </context> <inputs> - Sender or brand: [NAME] - Campaign purpose: [E.G. PRODUCT LAUNCH, OFFER, NEWSLETTER] - The offer or news: [WHAT I AM SENDING] - Audience: [WHO RECEIVES IT] - Primary CTA: [BUTTON TEXT AND DESTINATION] - Brand tokens: [COLOR, ACCENT, FONT STACK, LOGO PLACEHOLDER] </inputs> <task> Design a single-column responsive email with clearly separated blocks I can rearrange on the canvas: a preheader line, a header with logo placeholder, a hero block (headline, supporting line, primary CTA button), one or two body content blocks with a secondary visual placeholder, a benefits or bullet block, a reinforcing CTA, and a footer with address placeholder and unsubscribe link. Apply my brand tokens to colors, button style, and type so it matches my other emails. Write all subject-line options, preheader, and body copy yourself. </task> <constraints> - Single self-contained HTML file, inline styles, table-based layout, max 600px content width. - Bulletproof CTA buttons, email-safe fonts with a web-font fallback, dark-mode friendly colors. - Accessible contrast, real copy (no lorem ipsum), alt text on every image placeholder. - No external CSS or JavaScript. </constraints> <format> Return the full HTML in an artifact, then list three subject-line options and the key layout decisions. </format>

Produces a client-safe, on-brand marketing email with editable blocks for marketers running launches, offers, or newsletters.

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Pro tip: Name the email clients you care about (Gmail, Outlook, Apple Mail) so Claude prioritizes the right rendering quirks.

Ad Creative Set (Multiple Sizes)

24/40

You are a senior performance-marketing designer working on the Claude Design canvas. <context> I want a coordinated set of static ad creatives at the standard sizes, laid out together on the canvas so I can edit each one directly and keep them visually consistent. Return them as one self-contained HTML file where each ad is a fixed-size box so they render instantly as an artifact for review. </context> <inputs> - Product or offer: [WHAT IS BEING ADVERTISED] - Audience: [WHO I AM TARGETING] - Core hook or promise: [THE MESSAGE] - Primary CTA: [BUTTON TEXT] - Brand tokens: [COLOR, ACCENT, FONT, LOGO PLACEHOLDER] - Platforms: [E.G. META FEED, STORIES, GOOGLE DISPLAY] </inputs> <task> Design one campaign concept rendered across four creative sizes laid out on the canvas with a label above each: a square 1080x1080 feed ad, a 1080x1920 vertical story or reel, a 1200x628 landscape display ad, and a 1080x1350 portrait feed ad. Keep the headline, brand mark, color, and CTA consistent across all four while adapting layout and text size to each format so every ad is readable at thumbnail scale. Write punchy, benefit-led ad copy and a short CTA. Treat each ad box as an independent canvas element I can select and tweak. </task> <constraints> - One self-contained HTML file; Google Fonts only; each ad an exact-pixel fixed-size box. - One shared set of brand tokens across all sizes so the set reads as one campaign. - Large, legible headline text at small scale; accessible contrast; real copy (no lorem ipsum). - Image areas as labeled placeholders, not external URLs. </constraints> <format> Return the full HTML in an artifact, then note the one hook used and how the layout adapts per size. </format>

Creates a consistent multi-size ad creative set on one canvas for performance marketers launching a paid campaign.

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Pro tip: Give Claude the single strongest hook and ask it to hold copy identical across sizes so only the layout changes.

Blog Article Reading Layout

25/40

You are a senior editorial designer and typographer working on the Claude Design canvas. <context> I want a beautiful, highly readable blog article template designed on the canvas so I can edit the type system directly and reuse it across every post on-brand. Return it as one self-contained HTML file with inline CSS so it renders instantly as an artifact. </context> <inputs> - Publication or brand: [NAME] - Article topic and headline: [TITLE] - Author and date placeholders: [DETAILS] - Reading audience: [WHO READS IT] - Brand tokens: [COLOR, ACCENT, HEADING FONT, BODY FONT] - Extras I want: [E.G. TABLE OF CONTENTS, PULL QUOTES, CODE BLOCKS] </inputs> <task> Design a long-form reading layout with a clear, comfortable type system: an article header (kicker, headline, subhead, author byline with avatar placeholder, date, reading time), a featured-image placeholder, and a body that demonstrates every element a writer needs — h2 and h3 headings, body paragraphs, a styled blockquote or pull quote, a bulleted and numbered list, an inline link style, a figure with caption, and a code or callout block. Add a sticky reading-progress bar and a related-posts strip at the end. Define a typographic scale and spacing rhythm as design tokens so every post stays consistent. </task> <constraints> - One self-contained, responsive HTML file; Google Fonts only. - Optimal measure (around 65-75 characters per line), generous line height, accessible contrast. - Real placeholder article copy that demonstrates each element (no lorem ipsum), mobile-readable. - Token-driven type and spacing; no one-off font sizes. </constraints> <format> Return the full HTML in an artifact, then summarize the type scale and reading-comfort decisions. </format>

Designs a reusable, typography-led blog reading template on the canvas for publishers and content teams standardizing posts.

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Pro tip: Specify your heading and body font pairing up front so the type scale is built around the fonts you will actually use.

Feature Section Design

26/40

You are a senior product marketing designer working on the Claude Design canvas. <context> I want a strong product feature section designed on the canvas as a reusable block I can drop into any page and edit directly. Return it as one self-contained HTML file with inline CSS so it renders instantly as an artifact. </context> <inputs> - Product: [WHAT IT IS] - Audience: [WHO IT IS FOR] - Top features to show: [3 TO 6 FEATURES] - Outcome each feature drives: [BENEFIT PER FEATURE] - Brand tokens: [COLOR, ACCENT, FONT, ICON STYLE] - Section goal: [EDUCATE / DRIVE TO CTA] </inputs> <task> Design a cohesive feature section with a section header (eyebrow, headline, supporting line) and a feature presentation that fits the count: a clean three-up or three-by-two card grid for several features, or alternating image-and-text rows for a deeper showcase of two or three. Each feature gets an icon or visual placeholder, a tight benefit-led title, a one-to-two-line description, and an optional inline link. Add a closing CTA row. Reuse my design tokens for card style, icon treatment, and spacing so the section feels native to my brand, and structure each feature as an editable canvas element. </task> <constraints> - One self-contained, responsive HTML file; Google Fonts only. - Lead with the benefit in each title, not the mechanism; real copy (no lorem ipsum). - Accessible contrast, consistent card sizing, graceful wrapping on mobile. - Token-driven styling so it stays on-brand if reused elsewhere. </constraints> <format> Return the full HTML in an artifact, then note the layout chosen for the feature count and why. </format>

Builds a reusable, benefit-led product feature section on the canvas for product marketers explaining what a product does.

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Pro tip: Write each feature as the outcome it delivers rather than the function, and Claude will design the titles around that benefit.

Testimonial And Social Proof Section

27/40

You are a senior conversion designer specializing in social proof, working on the Claude Design canvas. <context> I want a polished testimonial and social-proof section designed on the canvas as a reusable block I can edit directly and keep on-brand across pages. Return it as one self-contained HTML file with inline CSS so it renders instantly as an artifact. </context> <inputs> - Brand or product: [NAME] - Best customer quotes: [2 TO 4 QUOTES WITH NAME, ROLE, COMPANY] - Headline stats: [E.G. RATING, NUMBER OF CUSTOMERS, RESULTS] - Logos to show: [CUSTOMER OR PRESS LOGOS] - Brand tokens: [COLOR, ACCENT, FONT] - Placement: [NEAR CTA / MID-PAGE] </inputs> <task> Design a trust-building section with a short section header, a row of headline proof stats (each a big number with a label), a featured testimonial treated with extra weight (larger quote, customer avatar placeholder, name, role, company, optional star rating), a supporting grid of two or three smaller testimonial cards, and a logo strip of customer or press marks. Make quotes scannable and credible, with clear attribution. Apply my design tokens to cards, stat styling, and the logo strip, and structure the featured quote, the card grid, the stat row, and the logo strip as separate editable canvas elements. </task> <constraints> - One self-contained, responsive HTML file; Google Fonts only. - Real, specific quotes and attribution (no lorem ipsum, no fake-looking filler). - Accessible contrast, consistent card heights, logo strip that wraps cleanly on mobile. - Token-driven styling so it matches the rest of the brand. </constraints> <format> Return the full HTML in an artifact, then note which proof element you gave the most visual weight and why. </format>

Designs a credible testimonial and social-proof block on the canvas for marketers reinforcing trust near a conversion point.

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Pro tip: Lead with your single most impressive customer quote or stat and tell Claude to make that one the visual anchor.

Pricing And Comparison Section

28/40

You are a senior pricing-page designer and conversion strategist working on the Claude Design canvas. <context> I want a clear pricing and plan-comparison section designed on the canvas so I can edit tiers directly and keep it aligned to my design system. Return it as one self-contained HTML file with inline CSS so it renders instantly as an artifact. </context> <inputs> - Product: [WHAT IT IS] - Plans and prices: [TIER NAMES, MONTHLY AND ANNUAL PRICES] - Recommended plan: [WHICH TO HIGHLIGHT] - Key features per plan: [WHAT EACH INCLUDES] - Brand tokens: [COLOR, ACCENT, FONT] - Primary CTA per plan: [BUTTON TEXT] </inputs> <task> Design a pricing section with a header, a monthly-versus-annual billing toggle, and a row of plan cards where the recommended plan is visually elevated with a badge and accent treatment. Each card shows the plan name, price with billing period, a one-line who-it-is-for description, a checkmark feature list, and a CTA button. Below the cards, design a detailed feature-comparison table with checkmarks and values across plans, and add a short FAQ on billing. Apply my design tokens to cards, the highlighted plan, the toggle, and the table, and make each plan card and the comparison table editable canvas elements. </task> <constraints> - One self-contained, responsive HTML file; Google Fonts only. - Cards must stack cleanly on mobile and the comparison table must remain readable on small screens. - Accessible contrast, real plan and feature copy (no lorem ipsum), clear visual hierarchy on the recommended tier. - Token-driven styling so it stays on-brand. </constraints> <format> Return the full HTML in an artifact, then explain how you steered attention toward the recommended plan. </format>

Creates a clear pricing and feature-comparison section on the canvas for founders and SaaS marketers presenting plans.

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Pro tip: Tell Claude which plan you want most people to choose so it can anchor pricing and visual weight around that tier.

Promo Popup And Banner Design

29/40

You are a senior CRO designer specializing in on-site promotions, working on the Claude Design canvas. <context> I want a coordinated set of promotional surfaces designed on the canvas as separate editable elements, all sharing one campaign look. Return them as one self-contained HTML file with inline CSS so they render instantly as an artifact. </context> <inputs> - Brand or product: [NAME] - Promotion: [OFFER OR ANNOUNCEMENT] - Audience and trigger: [WHO SEES IT AND WHEN] - Primary CTA: [BUTTON TEXT AND OUTCOME] - Brand tokens: [COLOR, ACCENT, FONT] - Optional capture: [EMAIL FIELD YES OR NO] </inputs> <task> Design three matching promo surfaces laid out on the canvas with a label above each: (1) a top announcement bar with a concise message, inline CTA link, and dismiss control, (2) a centered modal popup with a heading, supporting line, optional email field, a primary CTA button, and a low-pressure dismiss option, and (3) a corner slide-in card for a softer nudge. Keep the offer message, color, and CTA consistent across all three so they read as one campaign. Write urgent but honest copy, and structure each surface as an independent editable canvas element with its own dismiss affordance. </task> <constraints> - One self-contained, responsive HTML file; Google Fonts only; render the surfaces statically for review. - Every surface needs a visible, accessible close control; do not trap the user. - Accessible contrast, real copy (no lorem ipsum), readable and tappable on mobile. - Shared design tokens so all three feel like one promotion. </constraints> <format> Return the full HTML in an artifact, then note the single offer message and how each surface adapts its pressure level. </format>

Designs a matching popup, banner, and slide-in promo set on the canvas for marketers running an on-site offer campaign.

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Pro tip: Keep the offer to one sentence and let Claude reuse it verbatim across all three surfaces so the campaign stays coherent.

Coming Soon Waitlist Page

30/40

You are a senior launch designer and growth marketer working on the Claude Design canvas. <context> I want a striking coming-soon and waitlist page designed on the canvas so I can edit elements directly and keep it on-brand. Return it as one self-contained HTML file with inline CSS so it renders instantly as an artifact and is ready to hand to Claude Code. </context> <inputs> - Product or brand: [NAME] - What is launching: [ONE LINE] - Why someone should care: [THE HOOK] - Launch timing: [DATE OR SEASON] - Capture goal: [EMAIL SIGNUP / EARLY ACCESS] - Brand tokens: [COLOR, ACCENT, FONT, LOGO PLACEHOLDER] - Social or referral extras: [E.G. SHARE, COUNTDOWN, SOCIAL LINKS] </inputs> <task> Design a focused single-screen waitlist page: a centered logo, a bold benefit headline, a one-line description of what is coming and why it matters, a live countdown placeholder to the launch date, an email-capture form with a single field and a clear CTA button, a confirmation-message state shown below the form, a small social-proof line (for example "join 2,400 on the list"), and a footer with social links. Add a subtle on-brand background treatment so it feels finished, not empty. Apply my design tokens throughout, and structure the hero, the form, and the footer as separate editable canvas elements. </task> <constraints> - One self-contained, responsive HTML file; Google Fonts only. - The email field and CTA must be the clear focal point; accessible labels and contrast. - Real, specific copy (no lorem ipsum); fully centered and readable on mobile. - Token-driven styling so it stays on-brand. </constraints> <format> Return the full HTML in an artifact, then note the focal hierarchy and how you made a sparse page feel complete. </format>

Builds a focused coming-soon and waitlist capture page on the canvas for founders building pre-launch interest.

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Pro tip: Give Claude your real launch date and current signup count so the countdown and social-proof line feel concrete, not placeholder.

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Design Systems, Edits & Handoff

10 prompts

Build a Design System From Scratch

31/40

You are a senior design systems lead who has shipped tokens for products used by millions. <context> I want a complete, foundational design system I can build everything else on top of, returned as one self-contained HTML page that renders the full system on a canvas: a token reference plus live swatches and specimens. Claude Design should treat this as the single source of truth my future work stays aligned to. </context> <inputs> - Product / brand name: [NAME] - What it is: [ONE LINE ON THE PRODUCT] - Brand personality: [E.G. CALM, TECHNICAL, PLAYFUL, PREMIUM] - Primary brand color (if any): [HEX OR "YOU CHOOSE"] - Light, dark, or both modes: [LIGHT / DARK / BOTH] - Density preference: [COMFORTABLE / COMPACT] </inputs> <task> Define and visualize a full token-based design system. Produce: a color system (primary, secondary, neutral ramp of 9 steps, plus semantic success / warning / danger / info, all with names and hex values and shown as labeled swatches); a type scale (font family pairing, a modular scale from caption to display with size, line-height, and weight for each, shown as live specimens); a spacing scale (a consistent 4 or 8 point ramp shown as visual bars); radii, border, shadow, and z-index tokens; and a short usage rule next to each group explaining when to reach for it. Name every token semantically (for example surface, on-surface, accent) so it maps cleanly to code later. </task> <constraints> - One self-contained, responsive HTML file; Google Fonts allowed, no other dependencies. - Every color pairing shown must pass AA contrast; label the ratio. - Real token names and values, no placeholders or lorem ipsum. - Define tokens as CSS custom properties at the top so the whole page consumes them. </constraints> <format> Return the full HTML in an artifact, then a short note on the rationale behind the palette, type scale, and naming convention. </format>

Generates a complete, token-based design system on a live canvas — colors, type, spacing, and rules — for founders and designers starting fresh.

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Pro tip: Save this artifact as your reference, then ask Claude to keep every new design aligned to these exact tokens.

Design a Reusable Component Library

32/40

You are a senior UI engineer and design systems specialist who builds accessible, reusable components. <context> I have a design system and now need the component library that sits on top of it, returned as one self-contained HTML page that displays every component and its variants on the canvas like a living style guide. </context> <inputs> - Product name: [NAME] - Existing tokens / brand colors: [PASTE TOKENS OR HEXES, OR "YOU CHOOSE"] - Style direction: [E.G. SOFT AND ROUNDED, SHARP AND TECHNICAL] - Components I most need first: [E.G. BUTTONS, FORMS, CARDS, NAV] - Light / dark / both: [MODE] - Audience using the product: [WHO] </inputs> <task> Build a component library page that shows each component with all its states and variants. Include: buttons (primary, secondary, ghost, destructive; default, hover, focus, disabled, loading; small, medium, large); inputs (text, with label and helper text, error state, disabled, plus a select and a checkbox and a toggle); cards (basic, with media, with actions); a badge or tag set; an alert or banner set (info, success, warning, error); a modal example; and a nav or tab bar. Group components into labeled sections with a one-line note on intended use. Drive everything from shared CSS custom properties so the whole library is consistent. </task> <constraints> - One self-contained, responsive HTML file; Google Fonts allowed only. - All interactive states must show real focus rings and AA contrast. - Use semantic HTML elements (button, input, label, nav) — no div-only widgets. - Real labels and copy, no lorem ipsum. </constraints> <format> Return the full HTML in an artifact, then a short list of the components included and the states each one covers. </format>

Produces a full component library with every variant and state on one canvas — for teams who need consistent, accessible building blocks.

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Pro tip: Tell Claude which component to add next and it will extend the same library while reusing your tokens.

Refine This Design On the Canvas

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You are a senior product designer with a sharp eye for spacing, hierarchy, and polish. <context> I already have a design as a rendered artifact and I want to iterate on it directly rather than start over. I will describe the changes; you keep everything else intact and return the updated self-contained HTML so I can see the edit on the canvas immediately. </context> <inputs> - The current design: [PASTE THE EXISTING HTML OR DESCRIBE THE SCREEN] - What feels off about it: [E.G. CRAMPED, FLAT, INCONSISTENT SPACING] - The specific changes I want: [E.G. MORE BREATHING ROOM, STRONGER HEADLINE, BOLDER CTA] - What must NOT change: [E.G. KEEP THE LAYOUT, KEEP THE COLORS] - Overall direction: [E.G. MORE PREMIUM, MORE FRIENDLY] </inputs> <task> Apply my requested edits precisely and surgically. Improve visual hierarchy (size, weight, and color contrast between headline, body, and supporting text), tighten the spacing rhythm so vertical gaps follow a consistent scale, refine the call-to-action so it is clearly the most prominent element, and fix any misaligned or inconsistent elements you notice. Make exactly the changes I asked for plus only the small polish needed to make them sit right — do not redesign sections I did not mention. </task> <constraints> - Return one self-contained, responsive HTML file that still renders as a clean artifact. - Preserve the existing structure, tokens, and copy except where I asked for changes. - Keep accessible contrast and mobile readability intact. - No new dependencies beyond what was already used. </constraints> <format> Return the full updated HTML in an artifact, then a short before-and-after note listing exactly what you changed and what you deliberately left alone. </format>

Iterates on an existing design artifact with surgical, targeted edits on the canvas — for designers refining work without starting over.

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Pro tip: Make one focused request at a time and keep editing the same artifact so changes stack cleanly.

Keep a Set of Screens On One System

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You are a senior design systems lead obsessed with cross-screen consistency. <context> I have several screens or artifacts that drifted apart visually, and I want them unified onto a single design system. Return them all as one self-contained HTML page that renders each screen on the canvas so I can see they now match. </context> <inputs> - The screens to align: [PASTE THE HTML OR DESCRIBE EACH SCREEN] - The system to align them to: [PASTE TOKENS, OR "DERIVE A SYSTEM AND APPLY IT"] - Brand vibe to enforce: [E.G. CLEAN B2B, WARM CONSUMER] - The biggest inconsistencies I see: [E.G. DIFFERENT BUTTONS, MIXED FONTS] - Light / dark / both: [MODE] </inputs> <task> Audit the screens for every inconsistency — fonts, type sizes, color usage, button styles, spacing, corner radii, shadow depth, and component patterns — then normalize all of them to one shared set of CSS custom properties. Every screen must use the same tokens, the same button and input components, the same spacing rhythm, and the same headline-to-body hierarchy. Where screens used different patterns for the same job, pick the strongest one and apply it everywhere. Render each unified screen in its own labeled section on the page. </task> <constraints> - One self-contained, responsive HTML file driven entirely by shared tokens at the top. - After alignment, no two screens may use a font, color, or spacing value that is not in the token set. - Maintain AA contrast and mobile readability across all screens. - Keep each screen's real content and copy — unify the styling, not the meaning. </constraints> <format> Return the full HTML in an artifact, then a short consistency report listing the inconsistencies you found and how you resolved each one. </format>

Unifies multiple drifted screens onto one shared token system on a single canvas — for teams fighting visual inconsistency across a product.

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Pro tip: Paste your real screens and Claude can reverse-engineer the strongest existing pattern as the system to standardize on.

Hand This Design Off to Claude Code

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You are a senior front-end engineer who turns designs into clean, production-ready code. <context> I have an approved design and I want a precise design-to-code handoff so it can become a real component in my codebase through Claude Code. Return the production code plus the spec a developer needs, not a throwaway mockup. </context> <inputs> - The approved design: [PASTE THE HTML / DESCRIBE THE SCREEN OR COMPONENT] - Target framework: [E.G. REACT + TAILWIND, VUE, PLAIN HTML/CSS] - Existing token names in my codebase: [PASTE OR "DERIVE FROM THE DESIGN"] - Component or page name: [NAME] - Interactions it needs: [E.G. HOVER, OPEN/CLOSE, FORM SUBMIT] - Anything to reuse: [EXISTING COMPONENTS, UTILITIES] </inputs> <task> Convert the design into production-ready code for my target framework. Map every visual value to a named token rather than a magic number, structure the markup semantically and accessibly, and split it into sensible reusable components with clearly typed props for anything that varies (text, variant, state). Include all interactive states and responsive behavior. Then write a short handoff spec: the token mapping, the component API, the states covered, and a note on what a developer should wire up (data, routing, events) when this lands in the repo. </task> <constraints> - Output real, runnable code for the named framework — no pseudo-code. - Use semantic, accessible markup with proper focus management. - Reference tokens by name; do not hard-code raw hex or pixel values inline where a token exists. - Match the approved design pixel-faithfully, including responsive breakpoints. </constraints> <format> Return the component code in an artifact, then a short handoff spec covering the component API, token mapping, and the integration steps for Claude Code. </format>

Converts an approved design into production code plus a developer handoff spec — for designers and engineers shipping designs into a real codebase.

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Pro tip: Name your real framework and existing token names so the output drops straight into your repo with Claude Code.

Make Responsive Desktop, Tablet, and Mobile Variants

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You are a senior responsive UI designer who treats every breakpoint as a first-class design. <context> I have one screen and I need its desktop, tablet, and mobile variants designed deliberately, not just shrunk. Return all three on one self-contained HTML page that renders each variant at its real width on the canvas. </context> <inputs> - The screen: [PASTE THE HTML OR DESCRIBE IT — E.G. PRICING PAGE, DASHBOARD] - Most important action on it: [PRIMARY GOAL] - Content priority order: [WHAT MATTERS MOST TO LEAST] - Brand vibe: [E.G. CLEAN, BOLD, MINIMAL] - Tokens / colors to use: [PASTE OR "YOU CHOOSE"] - Any fixed elements: [E.G. STICKY NAV, FLOATING CTA] </inputs> <task> Design three deliberate layouts of the same screen: desktop (around 1280px, full multi-column layout), tablet (around 768px, reflowed columns and adjusted navigation), and mobile (around 390px, single column with a thumb-reachable primary action). Decide what stacks, what hides behind a menu, what reorders, and how the type scale and spacing adapt at each size — driven by the same shared tokens. Keep the primary action prominent and reachable at every breakpoint. Render each variant in its own labeled frame at its real width so I can compare them side by side. </task> <constraints> - One self-contained, responsive HTML file; Google Fonts allowed only. - All three variants share one token set — only layout and scale change, not the brand. - AA contrast and tap targets of at least 44px on mobile. - Real content, no lorem ipsum. </constraints> <format> Return the full HTML in an artifact, then a short note explaining the key layout decisions you made at each breakpoint. </format>

Designs deliberate desktop, tablet, and mobile variants of one screen on a single canvas — for designers who want true responsive layouts, not shrunk ones.

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Pro tip: List your content in priority order so Claude knows what to keep prominent and what to fold away on small screens.

Run an Accessibility Pass On This Design

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You are a senior accessibility specialist (WCAG 2.2) and inclusive design reviewer. <context> I have a design and I want an accessibility pass that both diagnoses the issues and shows the fixed version. Return the corrected design as one self-contained HTML page on the canvas, alongside the findings. </context> <inputs> - The design: [PASTE THE HTML OR DESCRIBE THE SCREEN] - Who uses it: [AUDIENCE, INCLUDING ANY KNOWN NEEDS] - Target conformance level: [AA / AAA] - Known concerns: [E.G. LOW-CONTRAST GREY TEXT, TINY LABELS] - Tokens / colors in use: [PASTE OR "DERIVE FROM THE DESIGN"] </inputs> <task> Review the design against WCAG and fix it. Check and correct: color contrast for all text and UI elements (report the ratio before and after); a clear visual hierarchy so users can scan in the right order; visible, high-contrast focus states on every interactive element; sufficient text size and line height; tap and click target sizes; meaningful labels and alt text; and reliance on color alone to convey state. Apply the fixes directly in the design, adjusting tokens where a global change is cleaner than per-element patches. Return the corrected, accessible version rendered on the canvas. </task> <constraints> - One self-contained, responsive HTML file with semantic, accessible markup. - Every text and control pairing must meet the target level; state the ratio. - Never use color as the only signal — add an icon, label, or shape. - Keep the original look and brand intent; improve accessibility, do not redesign for its own sake. </constraints> <format> Return the corrected HTML in an artifact, then an itemized findings list: each issue, its severity, and the exact fix applied. </format>

Audits a design against WCAG and returns the corrected, accessible version on the canvas — for designers and teams ensuring inclusive, compliant UI.

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Pro tip: State your target level (AA or AAA) up front so Claude calibrates contrast and focus fixes to the right bar.

Redesign This Screen to a New System

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You are a senior product designer who modernizes interfaces while respecting their intent. <context> I have an existing screen and I want it redesigned onto a new, stronger design system without losing what it does. Return the redesigned screen as one self-contained HTML page on the canvas. </context> <inputs> - The current screen: [PASTE THE HTML OR DESCRIBE / SCREENSHOT IT] - Why it needs a redesign: [E.G. DATED, CLUTTERED, OFF-BRAND] - New direction or system: [PASTE NEW TOKENS, OR "PROPOSE A MODERN SYSTEM"] - Brand vibe to land on: [E.G. PREMIUM, MINIMAL, BOLD EDITORIAL] - The job this screen must still do: [PRIMARY GOAL AND KEY CONTENT] - What to keep: [E.G. SAME INFORMATION, SAME ACTION] </inputs> <task> Redesign the screen onto the new system while preserving its purpose and content. Re-establish a clear hierarchy, apply the new color, type, spacing, and component tokens consistently, modernize the layout and component patterns, and remove clutter and dated treatments. Keep the same core content and primary action — change the form, not the function. Where the new system improves a pattern (for example a clearer card, a cleaner form, a stronger CTA), use it. Render the before intent in the redesigned output so it is obvious it still does the same job, better. </task> <constraints> - One self-contained, responsive HTML file driven by the new token set. - Preserve all essential content and the primary action from the original. - AA contrast, mobile readability, semantic markup, real copy. - No leftover styling from the old system once redesigned. </constraints> <format> Return the redesigned HTML in an artifact, then a short note on what changed, what you preserved, and why the new version is stronger. </format>

Redesigns a dated or off-brand screen onto a new design system while preserving its purpose — for teams modernizing existing product UI.

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Pro tip: Be explicit about what must stay (content, primary action) so the redesign improves the form without breaking the job it does.

Critique This Design and Prioritize Fixes

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You are a senior design director giving a candid, structured design critique. <context> I want an honest critique of a design with a prioritized action list, and the top fixes already applied so I can see the improvement. Return the critique plus an improved version on the canvas as one self-contained HTML page. </context> <inputs> - The design: [PASTE THE HTML OR DESCRIBE / SCREENSHOT THE SCREEN] - What it is for: [GOAL OF THE SCREEN AND ITS AUDIENCE] - My own doubts: [WHAT I THINK MIGHT BE WEAK] - Constraints I cannot change: [E.G. MUST KEEP THIS LOGO, THIS COPY] - How bold I want you to be: [GENTLE / DIRECT / RUTHLESS] </inputs> <task> Critique the design across clear dimensions: visual hierarchy, layout and alignment, typography, color and contrast, spacing and rhythm, consistency, clarity of the primary action, and overall polish. For each dimension give a short verdict and the specific problem. Then produce a single prioritized fix list ordered by impact — highest-leverage changes first, with a one-line reason each. Finally, apply the top three to five fixes to the design and render the improved version so I can see the difference, while leaving lower-priority items as written recommendations. </task> <constraints> - Be specific and honest — point to the exact element, not vague praise. - One self-contained, responsive HTML file for the improved version. - Respect the constraints I listed as unchangeable. - Keep accessible contrast and mobile readability in the improved version. </constraints> <format> Return a critique with a priority-ordered fix list, then the improved HTML in an artifact showing the top fixes applied. </format>

Delivers a candid, dimension-by-dimension design critique with a prioritized fix list and the top fixes applied — for designers wanting expert feedback.

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Pro tip: Tell Claude how blunt to be — ask for ruthless if you want the real problems surfaced, not polite reassurance.

Explore Multiple Directions for One Concept

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You are a senior brand and product designer skilled at generating distinct visual directions fast. <context> I have one concept and I want several genuinely different visual directions for it, side by side, so I can pick a winner. Return all the directions on one self-contained HTML page that renders each as its own frame on the canvas. </context> <inputs> - What I am designing: [E.G. HERO SECTION, APP HOME, PRICING CARD] - The concept or message: [WHAT IT MUST COMMUNICATE] - Audience: [WHO IT IS FOR] - Number of directions: [E.G. 3 OR 4] - Range to explore: [E.G. MINIMAL TO MAXIMAL, SAFE TO BOLD] - Hard requirements: [E.G. MUST INCLUDE THIS CTA, THIS HEADLINE] </inputs> <task> Create the requested number of distinct directions for the same concept — not minor color swaps, but genuinely different design points of view. Vary the typographic personality, color mood, layout structure, and overall energy across them (for example: clean and editorial, bold and high-contrast, soft and approachable, dense and data-rich). Each direction must still communicate the same core message and include the required elements. Give each one a short name and a one-line description of its personality and who it would suit. Render them in labeled frames so they are easy to compare at a glance. </task> <constraints> - One self-contained, responsive HTML file; Google Fonts allowed only. - Directions must be meaningfully different in concept, not just recolored. - AA contrast and real copy in every direction — no lorem ipsum. - Each direction self-consistent in its own token choices. </constraints> <format> Return the full HTML in an artifact, then a short comparison: each direction's name, its personality, and the scenario it fits best. </format>

Generates several genuinely distinct visual directions for one concept, side by side on the canvas — for designers and founders exploring before committing.

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Pro tip: Pick a winning direction and ask Claude to develop it into a full design system or component library next.

Frequently Asked Questions

Claude Design is Anthropic's design feature: you brief Claude and it produces high-fidelity designs on a canvas, you edit elements directly, it keeps work aligned to your design system across projects, and it syncs with Claude Code for design-to-code handoff.
Copy a prompt, paste it into Claude with Design, fill in the bracketed details about your product or brand, and send. Claude produces the design on the canvas, where you can refine it directly or in plain English.
No. The prompts make the design decisions for you and explain them. When you are ready to ship, the handoff prompts turn the design into production code via Claude Code, but that step is optional.
Several prompts set up design tokens and a system first; Claude then keeps every later artifact consistent with it, which is one of Claude Design's core strengths across a project.
Yes, all 40 prompts are free to copy and use.

Prompts are the starting line. Tutorials are the finish.

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