Prompt Library

Gartic Phone Prompts That Get Funnier Every Round

28 copy-paste prompts

28 copy-paste prompts for Gartic Phone — the online telephone-drawing game. Sorted by difficulty and vibe, from easy-to-draw warmups to chaos-mode phrases that will be unrecognizable by round three.

In short: This page contains 28 copy-paste ready prompts, organized into 5 categories with a description and pro tip for each. The first 5 prompts are free instantly, no signup needed. Hand-curated and tested by the AI Academy team.

Louis Corneloup
By Louis Corneloup · Founder, Techpresso
Last updated ·Hand-curated & tested by the AI Academy team

Funny & Absurd

6 prompts

Existential Giraffe

1/28

✨ What it does

This prompt gives the lobby a giraffe having an existential crisis at the DMV, two specifics plus a feeling nobody can draw. Type it in, then watch the crisis turn into crying, taxes, or whatever they can sketch.

a giraffe having an existential crisis at the DMV

💡

Pro tip: Swap the location each game — a giraffe having an existential crisis at IKEA plays completely differently.

Pigeon Lawyer

2/28

✨ What it does

This prompt gives the lobby a pigeon defending itself in court for stealing a french fry, a courtroom anyone can draw plus a tiny lawyer. Start the chain, then see whether the fry survives to the last caption.

a pigeon defending itself in court for stealing a french fry

💡

Pro tip: Any small animal plus a petty crime works — try a raccoon on trial for tipping over one specific trash can.

Romantic Roomba

3/28

✨ What it does

This prompt gives the lobby a roomba falling in love with a toaster, appliance romance that hearts can carry. Enter it, then enjoy how many people draw the wrong machines.

a roomba falling in love with a toaster

💡

Pro tip: For longer chains, add a love rival — a roomba and a vacuum fighting over a toaster escalates fast.

Buff Baby

4/28

✨ What it does

This prompt gives the lobby an extremely muscular baby winning a weightlifting competition, an easy body with an absurd contrast. Drop it in a mixed lobby, then listen to the fight over buff baby versus tiny bodybuilder.

an extremely muscular baby winning a weightlifting competition

💡

Pro tip: Contrast prompts are a formula: take something weak and make it win something. A grandma winning a skateboard contest works the same way.

Duck Heist

5/28

✨ What it does

This prompt gives the lobby three ducks in a trench coat robbing a bank, a classic that lives or dies on the coat. Use it as a mid-game pick, then watch the chain become tall duck commits crime.

three ducks in a trench coat robbing a bank

💡

Pro tip: Change the number of ducks each game and watch the count get argued about in every caption.

Dramatic Lobster

6/28

✨ What it does

This prompt gives the lobby a lobster dramatically quitting its job at a seafood restaurant, dark if you think about it and funny if you do not. Play it, then see the drama shrink into an angry fish.

a lobster dramatically quitting its job at a seafood restaurant

💡

Pro tip: The word "dramatically" is doing heavy lifting; keep an adverb in your prompt and see if it survives the chain.

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Easy to Draw

5 prompts

Pizza Rain

7/28

✨ What it does

This prompt gives the lobby it is raining pizza and everyone is happy about it, triangles from clouds plus smiles even weak artists can land. Open a mixed-skill lobby with it, then keep the smiles in the final guess.

it is raining pizza and everyone is happy about it

💡

Pro tip: Swap the food to match your group: raining tacos, raining croissants, raining instant noodles.

Cat Astronaut

8/28

✨ What it does

This prompt gives the lobby a cat in a spacesuit planting a flag on the moon, ears, helmet, flag, and craters anyone can fake. Type it in, then see what players put on the flag.

a cat in a spacesuit planting a flag on the moon

💡

Pro tip: Do not specify the flag design — letting each artist invent it is where the chain goes sideways.

Snowman Vacation

9/28

✨ What it does

This prompt gives the lobby a snowman sunbathing at the beach, simple shapes and a built-in melt-or-not joke. Use it as a warm-up, then compare who let him melt.

a snowman sunbathing at the beach

💡

Pro tip: For a harder variant, write "a snowman regretting his beach vacation" and watch people try to draw regret.

Dog Driver

10/28

✨ What it does

This prompt gives the lobby a dog driving a car through a fast food drive-thru, two things everyone can sort of draw plus a second character. Add it to the list, then watch the window worker appear out of nowhere.

a dog driving a car through a fast food drive-thru

💡

Pro tip: Specify the order for chaos mode — "a dog ordering 40 chicken nuggets at a drive-thru" gives captioners a number to mangle.

Banana Phone

11/28

✨ What it does

This prompt gives the lobby a businessman taking a very serious call on a banana, one object swap that survives stick figures. Save it for a long lobby, then see if the suit and the banana both make it.

a businessman taking a very serious call on a banana

💡

Pro tip: Object-swap prompts are endlessly reusable: a knight fighting with a baguette, a DJ spinning two pancakes.

Chaos Mode (Hard)

6 prompts

Time Traveler Regret

12/28

✨ What it does

This prompt gives the lobby a time traveler arriving 10 minutes late to the dinosaur extinction, three hard ideas stacked. Pick it when the group wants chaos, then enjoy sad man and a meteor.

a time traveler arriving 10 minutes late to the dinosaur extinction

💡

Pro tip: Hard prompts work best mid-game when everyone is warmed up — open with easy ones first.

Wifi Ghost

13/28

✨ What it does

This prompt gives the lobby a ghost who can only haunt houses with good wifi, an easy ghost plus an undrawable signal. Enter it, then wait for routers, bars, and brand-new ghost lore.

a ghost who can only haunt houses with good wifi

💡

Pro tip: Abstract conditions ("only on Tuesdays", "but allergic to") are the fastest way to derail a chain on purpose.

Inflation Wizard

14/28

✨ What it does

This prompt gives the lobby a wizard whose only spell is making things slightly more expensive, with slightly as the undrawable word. Use it late, then read the final caption about prices.

a wizard whose only spell is making things slightly more expensive

💡

Pro tip: Useless-superpower prompts are a goldmine: a superhero who can only fly two inches off the ground.

Mirror Argument

15/28

✨ What it does

This prompt gives the lobby a man losing an argument with his own reflection, two identical people with one winning. Choose it to wreck the chain, then see twins, clones, or portals show up.

a man losing an argument with his own reflection

💡

Pro tip: If your lobby has strong artists, raise the stakes: "losing a chess match against his own reflection."

Conspiracy Pigeons

16/28

✨ What it does

This prompt gives the lobby pigeons holding a secret meeting about replacing all the statues, a crowd plus a motive. Drop it when you want destruction, then notice the statues vanish first.

pigeons holding a secret meeting about replacing all the statues

💡

Pro tip: Any "animals holding a secret meeting about X" template works; the X never survives and that is the fun.

Backwards Birthday

17/28

✨ What it does

This prompt gives the lobby a birthday party where the cake blows out the person, a logic flip artists get and cannot draw. Play it, then compare the five different readings at the reveal.

a birthday party where the cake blows out the person

💡

Pro tip: Inversions are a reliable chaos formula: a fish walking its human, a book reading a child at bedtime.

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Pop Culture

5 prompts

Mario Day Job

18/28

✨ What it does

This prompt gives the lobby Mario doing actual plumbing for once, hat and mustache everyone can draw plus a job-title joke. Use it with a pop-culture lobby, then see the pipes stay and the irony go.

Mario doing actual plumbing for once

💡

Pro tip: The "character doing their canonical job badly" template works for almost any franchise.

Shrek Brunch

19/28

✨ What it does

This prompt gives the lobby Shrek hosting a fancy brunch in his swamp, green ogre plus tiny teacups. Type it in, then flip a coin on whether the swamp survives.

Shrek hosting a fancy brunch in his swamp

💡

Pro tip: Putting a gross character in a fancy setting (or vice versa) is the most reliable pop culture formula.

Vader Parenting

20/28

✨ What it does

This prompt gives the lobby Darth Vader teaching his kids to ride bikes, a helmet that holds even bad drawings. Start it, then wait for someone to add training wheels to the Death Star.

Darth Vader teaching his kids to ride bikes

💡

Pro tip: Villains doing wholesome chores is endlessly remixable: Godzilla watering his plants, a zombie packing school lunches.

Superhero Laundry

21/28

✨ What it does

This prompt gives the lobby Batman waiting at a laundromat for his cape to dry, iconic silhouette in a boring room. Use it when artists need machines to fill the page, then keep the boredom in the pose.

Batman waiting at a laundromat for his cape to dry

💡

Pro tip: Avoid niche characters — if half the lobby cannot draw or recognize them, the chain dies instead of mutating.

Pokemon Retirement

22/28

✨ What it does

This prompt gives the lobby Pikachu at a job interview explaining the gap in his resume, a drawable face plus a desk and tie. Enter it, then let captioners invent the missing years.

Pikachu at a job interview explaining the gap in his resume

💡

Pro tip: Anchor with one famous character max per prompt; two franchises in one phrase confuses the chain too early.

For Work Parties & Streams

6 prompts

Meeting Doom

23/28

✨ What it does

This prompt gives the lobby a meeting that could have been an email, a work feeling everyone already has. Open a work party with it, then watch the captions turn into satire.

a meeting that could have been an email

💡

Pro tip: Replace with your team's actual running joke for maximum damage at the reveal.

Camera Off

24/28

✨ What it does

This prompt gives the lobby someone pretending their camera is broken on a video call, safe, relatable, and just hard enough to lie about. Use it at work or on stream, then enjoy the fake-tech excuses.

someone pretending their camera is broken on a video call

💡

Pro tip: Remote-work prompts land best with distributed teams; office teams prefer printer-rage prompts.

The Printer Fight

25/28

✨ What it does

This prompt gives the lobby an office worker challenging the printer to a duel, two figures and a villain everyone knows. Play it in an HR-safe lobby, then keep the poses dramatic.

an office worker challenging the printer to a duel

💡

Pro tip: Stream variant: replace the printer with whatever software your chat loves to hate.

Chat Speaks

26/28

✨ What it does

This prompt gives the lobby a streamer taking advice from chat and immediately regretting it, made for rooms where the audience is the joke. Drop it on stream, then watch chat drawn as a wall of tiny faces.

a streamer taking advice from chat and immediately regretting it

💡

Pro tip: On stream, let viewers submit the next round's prompts and curate the printable ones.

Intern Power

27/28

✨ What it does

This prompt gives the lobby the intern accidentally getting promoted to CEO, a small desk and a big chair in one phrase. Use it at work, then see accidentally grow into a full coup.

the intern accidentally getting promoted to CEO

💡

Pro tip: Use real (consenting) coworker names sparingly — one per game is funny, five is a meeting with HR.

Coffee Crisis

28/28

✨ What it does

This prompt gives the lobby the entire office evacuating because the coffee machine broke, crowd panic over a tiny cause. Close a work session with it, then check that even rushed drawings show the scale mismatch.

the entire office evacuating because the coffee machine broke

💡

Pro tip: Scale-mismatch prompts are a safe template for any audience: city-wide panic over a missing stapler.

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Frequently Asked Questions

One drawable anchor (an animal, a famous character, an object) plus one element that is almost impossible to draw (an emotion, a motive, an adverb). The anchor keeps the chain recognizable; the impossible part mutates every round, which is where the comedy comes from.
One sentence, roughly 6-12 words. Shorter prompts ("a dog") survive intact and are boring at the reveal; longer prompts collapse too fast for anyone to follow the mutation. "A giraffe having an existential crisis at the DMV" is about the sweet spot.
Pick prompts built from simple shapes: snowmen, pizza slices, stick-figure animals, cars. The Easy to Draw category here is designed for mixed-skill lobbies — the humor comes from the situation, not the rendering, so bad art makes it funnier rather than killing the chain.
Yes — stick to shared workplace pain that is safe for HR: meetings that could have been emails, broken printers, camera-off excuses. Avoid inside jokes about specific people unless they are in the lobby and into it. The For Work Parties & Streams category is all clean.
Absolutely. Give ChatGPT or Claude the formula — "one drawable subject + one absurd undrawable twist, 6-12 words" — plus three examples from this page, and ask for 20 more in the same style. Curate the output; about a third will be lobby-ready.

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